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Nov 3 2007, 01:42 PM
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Battle-Hardened ![]() ![]() ![]() ![]() Group: Members
Posts: 154 Joined: 3-May 05 From: Norway Member No.: 8883 |
From DKo5
I will be adding to this in the coming days, but to get you guys started, here's the basics. If you have questions or would like something in particular, please speak up and I'll see what I can do. Required Ports ----- UDP 20800 UDP 20810 UDP 28960 Hardware + Bandwidth Requirements --------------------------------- Bandwidth and server resource usage should be lower than that of COD2 in most situations, but it is not guaranteed. There are some situations where bandwidth usage may spike, and the server will get hit harder than usual. Generally, if you're capable of hosting a COD2 dedicated server you should be just fine for COD4. starting a dedicated server ---------------------------- LAN server ] iw3mp.exe +set dedicated 1 Internet server ] iw3mp.exe +set dedicated 2 Modded server ] iw3mp.exe +set dedicated [1,2] +set fs_game "mods/<modname>" start map ] map <mapname> example usage: ] iw3mp.exe +set dedicated 2 +exec my_server.cfg +map mp_crash my_server.cfg contains customized settings which are detailed below. syntax: set <dvar> <value> server commands --------------- ] killserver ] quit ] map_restart ] say "my message" ] tell [clientnum] "my message to you" server settings -------------- map rotation ] sv_mapRotation gametype <gametype> map <mapname> gametype <gametype> map <mapname> ... <gametype> is one of: "dm" - free for all deathmatch "dom" - domination "koth" - headquarters "sab" - sabotage "sd" - search & destroy "war" - team deathmatch ] sv_hostname "my server" ] g_gametype <gametype> ] sv_maxclients [1-32] ] g_password "my password" ] sv_voice [0-1] ] scr_teambalance [0-1] ] g_allowvote [0-1] ] sv_punkbuster [0-1] ] sv_minping [0-n] (milliseconds) ] sv_maxping [0-n] (milliseconds) ] sv_connectTimeout [0-n] (seconds) ] sv_timeout [0-n] (seconds) gameplay options ---------------- ] scr_oldschool [0-1] ] scr_hardcore [0-1] ] scr_game_spectatetype [0-2] (Disabled, Team/Players Only, Free) ] scr_game_allowkillcam [0-1] ] scr_team_fftype [0-3] (Disabled, Enabled, Reflect, Shared) ] scr_game_perks [0-1] ] scr_game_onlyheadshots [0-1] ] scr_game_forceuav [0-1] ] scr_game_hardpoints [0-1] (i.e. artillery, uav, helicopter) ] scr_hardpoint_allowartillery [0-1] ] scr_hardpoint_allowuav [0-1] ] scr_hardpoint_allowhelicopter [0-1] free for all deatmatch ----------------------- ] scr_dm_scorelimit [0-n] ] scr_dm_timelimit [0-n] (minutes) domination ----------- ] scr_dom_scorelimit [0-n] ] scr_dom_timelimit [0-n] (minutes) team deathmatch ----------------- ] scr_war_scorelimit [0-n] ] scr_war_timelimit [0-n] (minutes) sabotage --------- ] scr_sab_scorelimit [1-n] (points) ] scr_sab_timelimit [0-n] (minutes) ] scr_sab_roundswitch [0-n] (after how many rounds) ] scr_sab_bombtimer [0-n] (seconds) ] scr_sab_planttime [0-n] (seconds) ] scr_sab_defusetime [0-n] (seconds) ] scr_sab_hotpotato [0-1] (shared bomb timer) search and destroy ------------------- ] scr_sd_scorelimit [1-n] (points) ] scr_sd_timelimit [0-n] (minutes) ] scr_sd_roundswitch [0-n] (number of rounds before switching teams) ] scr_sd_bombtimer [0-n] (seconds) ] scr_sd_planttime [0-n] (seconds) ] scr_sd_defusetime [0-n] (seconds) ] scr_sd_multibomb [0-1] headquarters ------------- ] scr_koth_scorelimit [1-n] (points) ] scr_koth_timelimit [0-n] (minutes) ] koth_autodestroytime [0-n] (seconds) ] koth_kothmode [0-1] (classic mode, non-classic) ] koth_spawntime [0-n] (seconds, hq spawn time) |
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{ASP}SniperOne Thanks Raz. Nice job as usual.
Are there any of ... Nov 3 2007, 02:11 PM
{Razor} Thx Sniperone, but the credits goes to IW Dk05 as ... Nov 3 2007, 03:08 PM
{PST}Joker Tested and working CFG's for Dedicated Server Nov 3 2007, 11:40 PM
Bonehead QUOTE ({PST}Joker @ Nov 3 2007, 05:40 PM)Test... Nov 4 2007, 04:18 AM
Muhad {Razor} could you post a completed dedicated confi... Nov 4 2007, 04:25 PM
Tally QUOTE (Muhad @ Nov 4 2007, 03:25 PM){Razor} c... Nov 4 2007, 05:37 PM
bluegum QUOTE (Tally @ Nov 4 2007, 12:37 PM)set sv_pu... Nov 6 2007, 10:48 AM
{Razor} Nice one Tally - but you should have split out the... Nov 4 2007, 05:50 PM
Tally QUOTE ({Razor} @ Nov 4 2007, 04:50 PM)Nice on... Nov 4 2007, 06:00 PM
bullet-worm There are a boat load of misc little changes that ... Nov 6 2007, 04:47 PM
{Razor} Made a new one tally? Nov 7 2007, 12:50 PM
Tally QUOTE ({Razor} @ Nov 7 2007, 11:50 AM)Made a ... Nov 7 2007, 07:44 PM
vikingtd What are the hardware requirements to run a dedica... Nov 7 2007, 07:23 PM
gitman where did you source that config? its got a lot of... Nov 7 2007, 07:56 PM
Tally QUOTE (gitman @ Nov 7 2007, 06:56 PM)where di... Nov 7 2007, 08:07 PM
bullet-worm Here is mine, ripped from an active server's d... Nov 7 2007, 09:31 PM
blackcat Thanks Worm for the updated server config.
Peace.... Nov 7 2007, 11:47 PM
scott- Has anyone had any problems with certain settings ... Nov 8 2007, 02:42 AM
JDogg Whoot, thanks for this, my friend Link was looking... Nov 8 2007, 05:50 AM
RaDioAcTivE Thought I'd stick this in here so people can u... Nov 8 2007, 06:03 PM
CaptCom This is a bit confusing all these configs thrown e... Nov 10 2007, 12:46 AM
RaDioAcTivE QUOTE (CaptCom @ Nov 10 2007, 12:46 AM)This i... Nov 10 2007, 03:24 AM

UB_Dragon
Well here is a thought.
What file should I copy... Nov 11 2007, 10:16 PM
Tally QUOTE (CaptCom @ Nov 9 2007, 11:46 PM)This is... Nov 10 2007, 04:33 AM
bluegum so how do we turn off the perks it seems not to be... Nov 10 2007, 05:42 AM
Tally QUOTE (bluegum @ Nov 10 2007, 04:42 AM)so how... Nov 10 2007, 05:43 AM
bluegum QUOTE (Tally @ Nov 10 2007, 12:43 AM)QUOTE (b... Nov 10 2007, 12:01 PM
Vrandas They are doing their best to get it sorted out.
... Nov 10 2007, 01:29 AM
Tally You need to run your config files from an fs_game ... Nov 10 2007, 01:09 PM
bluegum QUOTE (Tally @ Nov 10 2007, 08:09 AM)You need... Nov 10 2007, 01:11 PM
CaptCom Thanks Tally and RaDioAcTivE Nov 10 2007, 03:52 PM
sausje im getting errors that if i try to change value... Nov 12 2007, 02:26 PM
anss1 Hey. I copied that bullet-worm's cfg and place... Nov 12 2007, 04:01 PM
{Razor} Rename the file all and all calls to it.
Use dedic... Nov 12 2007, 04:30 PM
anss1 QUOTE ({Razor} @ Nov 12 2007, 04:30 PM)Rename... Nov 12 2007, 05:38 PM
pszemaz QUOTE (anss1 @ Nov 12 2007, 05:38 PM)Then in ... Nov 13 2007, 01:06 PM
{Razor} Yes if you run a server..
And the file is in main ... Nov 13 2007, 02:03 PM
anss1 It's working now. I just made new dedicated se... Nov 13 2007, 07:29 PM
Zack How can I disable Punkbuster for the next LAN?
I ... Nov 14 2007, 04:32 PM
Fox Ok tryed running server with the fs_game now simpl... Nov 14 2007, 05:30 PM
{Razor} Disable Xfire Nov 14 2007, 06:40 PM
Daffy Any Ideas why my Ranked Hardcore TDM server has a ... Nov 14 2007, 09:50 PM
dorian_rast QUOTE (Daffy @ Nov 14 2007, 12:50 PM)Any Idea... Nov 14 2007, 10:06 PM
critch Anyone any ide haw i can make changes to the hardp... Nov 21 2007, 02:35 PM
Mr_Turtle New to CoD4 server admin'ing; did some admin i... Nov 28 2007, 01:06 AM
Tally QUOTE (Mr_Turtle @ Nov 28 2007, 12:06 AM)New ... Nov 28 2007, 02:25 AM
Mr_Turtle QUOTE (Tally @ Nov 28 2007, 02:25 AM)In short... Nov 28 2007, 02:58 PM
beetle sry4my bad english
respawntime set to 0 BUG
set ... Dec 20 2007, 12:06 PM
MaloModo Why don't we start a thread of all known serve... Jan 5 2008, 09:59 PM
MaloModo My BAD! Maybe I should learn to use the se... Jan 6 2008, 06:27 PM
sAz Is there a command to force the compass/map on the... Jan 19 2008, 08:04 PM![]() ![]() |
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