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cod2gen
post Jun 21 2006, 03:00 AM
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I have written a tool that I think may be of use to COD2 mappers. It has a randomly-seeded procedural method for generating multiplayer maps, including map, gsc, and arena files. It creates a light box, a smooth terrain, and then trees, buildings, rock formations, grassy entities, and even rope bridges over gorges with watery minefields at the bottom. Spawn points for CTF/DM/TDM are placed, as well as headquarters locations.

Get it at http://cod2gen.blogspot.com/ or attached to this message.

The idea is not to replace the art of mapping, but to provide a nice basic map that you can add your own creative touches to.
Attached File(s)
Attached File  codgen_0_8.zip ( 103.3K ) Number of downloads: 72
 
 
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Posts in this topic
- cod2gen   Randomly Generated Maps   Jun 21 2006, 03:00 AM
- - cod2gen   I forgot to metion, I am looking for suggestions f...   Jun 21 2006, 04:32 AM
|- - bionicnipple   Wow. That's pretty cool. I doubt it would ever...   Jun 21 2006, 09:42 AM
|- - cod2gen   Nip, I'm attaching an xml file that has a for...   Jun 21 2006, 10:19 PM
|- - cod2gen   I've got a new version that incorporates this ...   Jun 23 2006, 04:38 AM
- - [IW] Slime   Fascinating. It would be cool to play on a server ...   Jun 21 2006, 08:34 AM
|- - 45king   :ol_shocked: Nice program dude :ol_cool: QUO...   Jun 21 2006, 12:42 PM
|- - cod2gen   Lots of good suggestions from everybody. I think ...   Jun 21 2006, 03:08 PM
- - Ramza   Didn't work for me. The cmd window opened and...   Jun 21 2006, 11:13 AM
- - Bdbodger   run it from a batch file . For example open notepa...   Jun 21 2006, 12:03 PM
- - drofder2004   If this actually generates playable (good playabil...   Jun 21 2006, 05:56 PM
- - cod2gen   Here's an updated XML config file with default...   Jun 22 2006, 06:47 AM
|- - bionicnipple   I'd say that looks pretty good. Everything loo...   Jun 22 2006, 09:55 AM
|- - cod2gen   Do you have a preference of using DTD/Schema? The...   Jun 22 2006, 04:18 PM
|- - bionicnipple   I'd prefer a DTD, there's no need for a fa...   Jun 23 2006, 05:49 AM
|- - cod2gen   Cool, I can't wait to see how the gui turns ou...   Jun 25 2006, 05:24 AM
|- - bionicnipple   QUOTE (cod2gen @ Jun 24 2006, 10:24 PM)Is the...   Jun 26 2006, 05:38 AM
|- - cod2gen   The new version is available. It uses "defau...   Jun 28 2006, 04:15 AM
- - Inferno_0   I think you should try for less true random, and m...   Jun 22 2006, 05:54 PM
|- - cod2gen   I totally agree. The only reason I've not use...   Jun 22 2006, 08:48 PM
- - Ramza   666 creates a pretty neat one if you delete all th...   Jun 23 2006, 07:54 AM
- - Skyguy   Is there a way to link "similar" texture...   Jun 29 2006, 03:32 PM
|- - cod2gen   Now that we load stuff from an XML config file, I ...   Jun 29 2006, 04:16 PM
- - Skyguy   Hmmm....motifs. Well, in /texture/locale, there a...   Jun 29 2006, 05:29 PM
- - cod2gen   There is an updated version (0.91) available on th...   Jul 1 2006, 11:07 PM
- - cod2gen   There's yet another new version (0.92) availab...   Jul 4 2006, 04:46 AM
|- - bionicnipple   I haven't abandoned the GUI. I've just bee...   Jul 8 2006, 10:19 AM
|- - cod2gen   Cool! I'm looking forward to it! Late...   Jul 8 2006, 07:31 PM
- - cod2gen   All, there is a new version (0.93) of the random m...   Jul 14 2006, 08:05 AM
|- - cod2gen   I've been having problems on some maps created...   Jul 14 2006, 06:16 PM
- - cod2gen   The rocky terrain problem should be fixed - you ca...   Jul 15 2006, 04:46 AM
- - MSJeta1   This program is working awesome, I've made 4 m...   Jul 16 2006, 07:50 PM
- - Bonte   i havnt tried this out yet but it sounds amazing.....   Jul 17 2006, 03:40 AM
|- - cod2gen   QUOTE (Bonte @ Jul 16 2006, 10:40 PM)i havnt ...   Jul 17 2006, 05:19 PM
- - drofder2004   Its an interesting idea, but I personally don...   Jul 17 2006, 05:27 PM
- - MSJeta1   I would like to see the possiblities of using pref...   Jul 17 2006, 07:01 PM
- - Meert   I would like that option too... these maps don...   Jul 18 2006, 09:07 AM
- - cod2gen   I've got a new version (0.95) available on the...   Jul 19 2006, 05:00 AM
- - =325GIR=Cpt.Kangaroo   cod2gen, I do find this program extremely facinati...   Jul 19 2006, 05:47 PM
- - cod2gen   Hi all, the new version (0.96) is available on the...   Jul 25 2006, 08:21 AM
- - cod2gen   So somebody mentioned the idea a few weeks back of...   Jul 26 2006, 02:23 AM
- - cod2gen   Hey all, there is a new version of the random map ...   Aug 1 2006, 03:42 AM
- - Tindall   im stuck here, i dont have a clue wot to do can so...   Aug 1 2006, 10:40 AM
|- - Tindall   QUOTE (Tindall @ Aug 1 2006, 09:40 AM)im stuc...   Aug 1 2006, 11:14 AM
- - Bdbodger   When you said gui I though it was going to have a ...   Aug 1 2006, 01:08 PM
|- - cod2gen   QUOTE (Bdbodger @ Aug 1 2006, 08:08 AM)When y...   Aug 1 2006, 04:12 PM
- - Skyguy   Nip is currently swamped with our map project, he ...   Aug 1 2006, 04:19 PM
|- - cod2gen   QUOTE (Skyguy @ Aug 1 2006, 11:19 AM)Nip is c...   Aug 1 2006, 04:40 PM
- - Bdbodger   You don't really describe on your blog how to ...   Aug 1 2006, 09:56 PM
|- - cod2gen   QUOTE (Bdbodger @ Aug 1 2006, 04:56 PM)You do...   Aug 2 2006, 01:56 AM
- - cod2gen   All, a new version is available on the COD2gen blo...   Aug 23 2006, 05:58 AM


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