Apr 28 2006, 03:53 AM
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#1
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Soldier ![]() ![]() ![]() Group: Members
Posts: 93 Joined: 11-March 06 Member No.: 14683 |
Hello.
Since there are quite a few models to choose from in CoD2, i tought it would be nice to be able to see the models before you put them in the map... a quick way to brose through the models without haveing to spawn then once at a time.. when you reach a point into a map, you will want to add your models, it can end up being very time consuming because of the huge ammount of available model you can choose from (over 1500).... it is hard to know wich awning, lamp or desk will be the best for your map just by seeing the name... In order to know wich models you are about to use, its also important to know wich models are available to you. The only way to achieve his is by going through them all, one by one..... wich is what i have done. Knowing that i would probably forget about half of them by the time i'd finish going through them, i decided to take a screenshots of each of the available models and naming the screenshot by the name of the actual model. doing this now allows me to go through all of the models when i require one, at great speed AND without take up all my memory (when models are loaded, memory usage increases, even if i deleted them after i took the screenshot..). I tought that i could put up this file and make it available to any who wishes to use it. so i uploaded the file to rapidshare, since i down space anywhere. here is the link: http://rapidshare.de/files/19103202/modelshots.zip.html Updated Download links: http://files.filefront.com/modelshots_v11z...;/fileinfo.html http://rapidshare.de/files/19160206/modelshots_v1.1.zip.html please note that all Characters, heads, helmets, viewmodels and playerbody models are not on this list, since i dont expect on using any of these. But i may make them later if some think it can be helpfull. somehow, all model with the name ending by "_obj" are not showing in my editor, so i did not add them to the list. Some models do not show apropriate textures... either white, or numbered textures. they are not on this list. in total, there are 1231 screenshots of models average screeshot size is 505x430 thanks you can call me CypheR This post has been edited by Fish702: May 19 2006, 01:12 PM |
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Dec 20 2007, 11:04 PM
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#2
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Community Developer ![]() ![]() ![]() ![]() ![]() Group: Community Developer
Posts: 365 Joined: 12-August 07 From: Germany Member No.: 19834 |
this is very helpful since cod2 radiant doesn't have a model preview
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RehpyC Models Screenshots Apr 28 2006, 03:53 AM
Sparks Nicely organized and helpful. Man that must have t... Apr 28 2006, 04:16 AM
BigDave876 I can't download it
I get this error:
Downl... Apr 28 2006, 04:33 AM
[IW] Slime Thank you! It took me a long time just to go t... Apr 28 2006, 04:55 AM
Scalp Wow Thank you this will save alot of time Apr 28 2006, 05:57 AM
mickeyc Great idea ! downloading now. This should save... Apr 28 2006, 06:26 AM
BigDave876 Can someone please e-mail me this file? I keep get... Apr 28 2006, 06:27 AM
JDM thank you very much indeed! Shame I cant downl... Apr 28 2006, 11:08 AM
wakka yup me too Apr 28 2006, 11:15 AM
Tuxy Thanks man! now I know how they made those awn... Apr 28 2006, 11:20 AM
fainter yes, thanks a very lot RehpyC. awesome thing to do Apr 28 2006, 11:22 AM
Major Pain Thanks dude! This rocks! Apr 28 2006, 11:35 AM
[DVDF]Blackjack excellent , good job Cypher thats helped alot ... Apr 28 2006, 11:54 AM
RehpyC My pleasure. It took around 8 hours to make all t... Apr 28 2006, 11:59 AM
Fearlezz Much appriciated m8, thanx Apr 28 2006, 01:54 PM
Gromgutten Wow, nice work man!
I have hosted it on my... Apr 28 2006, 01:56 PM
BigDave876 QUOTE (Gromgutten @ Apr 28 2006, 01:56 PM)Wow... Apr 28 2006, 02:17 PM

Private Grob Thanks a lot RehpyC, very goog job !!... Apr 28 2006, 03:55 PM
UKUFTaFFyTucK QUOTE (Gromgutten @ Apr 28 2006, 01:56 PM)Wow... May 1 2006, 11:10 PM
RehpyC no problem. thanks alot for the new link Gromgutte... Apr 28 2006, 04:30 PM
hypnotic_killer QUOTE (Gromgutten @ Apr 28 2006, 12:56 PM)Wow... Apr 28 2006, 09:11 PM
RehpyC Ok, i update the file. going from v1.0 to v1.1
fi... Apr 28 2006, 09:22 PM
BigDave876 I get the same error as before, again Apr 28 2006, 11:34 PM
RehpyC strange, i can access the file fine... still worki... Apr 28 2006, 11:47 PM
BigDave876 QUOTE (RehpyC @ Apr 28 2006, 11:47 PM)strange... Apr 28 2006, 11:54 PM
xdiesel Nice work m8 this will help a great deal Apr 29 2006, 12:24 PM
RehpyC Somehow i cant re-edit my first post with update, ... Apr 29 2006, 12:29 PM
Hightree Awsome man !!!!!
I was already... Apr 29 2006, 02:45 PM
Hightree I extracted the files and put them next to their c... Apr 29 2006, 03:47 PM
Siffer Awesome! Thanks a lot! Apr 29 2006, 11:05 PM
T-MarTineZ Thx a lot! May 3 2006, 04:43 AM
p0z3r YAT (Yet Another Thanks)
Good thing to use when r... May 3 2006, 06:50 AM
Julesy Fantastic m8 many thanks for the effort.
Id been ... May 19 2006, 12:36 PM
Tridon This truly is going above an beyond the call of du... May 27 2006, 03:24 AM
Sentchy Thanks so much, really helpful you took all that t... May 31 2006, 08:41 PM
Moloch Wow thank you so much, saved me hours! Jun 5 2006, 06:51 AM
=LFLN=TheCleaner =A= Thank You :ol_exclaim: Jun 24 2006, 09:08 AM
juniorsdaddy WOW, that is alot of models. Thanks for the work. ... Jul 15 2006, 04:04 AM
P.o.W Great work, been finding models i 4got where there... Aug 25 2007, 01:48 AM![]() ![]() |
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